Stylised zombie first person shooter game for Oculus Rift and Vive VR platforms.
Design, Modelling and texturing of characters, costumes and accessories.
Modelling and texturing of level assets and props.
Particle effects for weapon muzzle flashes and impacts and environments.
Modelled and textured Loft environment. Lighting by Grigor Pedriolli. Set Dressing by Adam Bax.