360 video of coral reef environment
An VR experience for the Vive headset, later ported to the Quest, created as part of Sodastream's Oceans of the Future campaign against single use plastics. Players attempt to capture rubbish falling on a coral reef before it becomes evident that this is insufficient. Coral bleaches, marine animals disappear, water becomes murky.
Modelling and materials on coral and other environment assets, player held net and rubbish assets.
Polish and materials on whale and calf.
Additional art, lighting and custom shaders by Adam Macgowan.
Some props adapted from purchased assets.