Sodastream Oceans of the Future VR Experience with LiminalVR

360 video of coral reef environment

Whale and Calf

Whale and Calf

Whale and Calf

Whale and Calf

Coral Reef

Coral Reef

Coral Reef

Coral Reef

Coral Reef

Coral Reef

Polluted Coral Reef

Polluted Coral Reef

Trying to capture rubbish as it falls from surface (Player superimposed over in game footage)

Trying to capture rubbish as it falls from surface (Player superimposed over in game footage)

Title Screen

Title Screen

Sodastream Oceans of the Future VR Experience with LiminalVR

An VR experience for the Vive headset, later ported to the Quest, created as part of Sodastream's Oceans of the Future campaign against single use plastics. Players attempt to capture rubbish falling on a coral reef before it becomes evident that this is insufficient. Coral bleaches, marine animals disappear, water becomes murky.

Modelling and materials on coral and other environment assets, player held net and rubbish assets.
Polish and materials on whale and calf.

Additional art, lighting and custom shaders by Adam Macgowan.

Some props adapted from purchased assets.

More artwork